Simulant
21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
simulant
managers
window_holder.h
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/* * Copyright (c) 2011-2017 Luke Benstead https://simulant-engine.appspot.com
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*
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* This file is part of Simulant.
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*
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* Simulant is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Simulant is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Simulant. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../generic/property.h"
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namespace
smlt
{
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class
Window;
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class
WindowHolder
{
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public
:
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WindowHolder
(
Window
* window):
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window_(window) {}
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virtual
~
WindowHolder
() {}
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Property<Window* WindowHolder::*>
window = {
this
, &WindowHolder::window_ };
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protected
:
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Window
* _window()
const
{
return
window_; }
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private
:
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Window
* window_;
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};
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}
smlt::Property
Definition:
property.h:202
smlt::WindowHolder
Definition:
window_holder.h:27
smlt
Definition:
animation.cpp:25
smlt::Window
Definition:
window.h:65
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