Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Types | Static Public Member Functions | List of all members
smlt::v1::impl::any_dispatch_select< Type, false > Struct Template Reference

Public Types

using allocator_type = ::std::allocator< Type >
 
using allocator_traits = ::std::allocator_traits< allocator_type >
 

Static Public Member Functions

static void clone (data_type const &source, data_type &data)
 
static void destroy (data_type &data)
 

The documentation for this struct was generated from the following file: