Simulant
21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Types | |
using | allocator_type = ::std::allocator< Type > |
using | allocator_traits = ::std::allocator_traits< allocator_type > |
Static Public Member Functions | |
static void | clone (data_type const &source, data_type &data) |
static void | destroy (data_type &data) |