Simulant  21.12-515
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Member Functions | Public Attributes | List of all members
smlt::ui::Px Struct Reference

Public Member Functions

 Px (const int &rhs)
 
 Px (const unsigned int &rhs)
 
 Px (const uint16_t &rhs)
 
 Px (const long unsigned int &rhs)
 
 Px (const double &rhs)
 
 Px (const float &rhs)
 
 operator bool () const
 
Pxoperator= (const int rhs)
 
Px operator- () const
 
bool operator>= (const Px &rhs) const
 
bool operator> (const Px &rhs) const
 
bool operator< (const Px &rhs) const
 
bool operator> (const int rhs) const
 
bool operator== (const int16_t rhs) const
 
bool operator== (const Px &rhs) const
 
bool operator!= (const Px &rhs) const
 
bool operator< (const int rhs) const
 
Px operator* (const int rhs) const
 
Px operator/ (const int rhs) const
 
Px operator+ (const int rhs) const
 
Px operator+ (const uint16_t rhs) const
 
Px operator- (const uint16_t rhs) const
 
Pxoperator+= (const Px &rhs)
 
Pxoperator-= (const Px &rhs)
 
Px operator+ (const Px &rhs) const
 
Px operator- (const Px &rhs) const
 
Pxoperator= (const int &rhs)
 
Px operator* (const Rem &rhs) const
 
Px operator* (const uint32_t x) const
 
Px operator/ (const uint32_t x) const
 

Public Attributes

int16_t value = 0
 

The documentation for this struct was generated from the following files: