Simulant  21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Attributes | List of all members
smlt::batcher::RenderGroupKey Struct Reference

Public Attributes

union {
   uint32_t   i
 
}; 
 
unsigned texture: 10
 
unsigned precedence: 3
 
unsigned distance_to_camera: 10
 
unsigned is_blended: 1
 
unsigned pass: 2
 
unsigned priority: 6
 

The documentation for this struct was generated from the following file: