Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt
aligned_allocator
rebind
Public Types
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smlt::aligned_allocator< T, N >::rebind< U > Struct Template Reference
Public Types
typedef
aligned_allocator
< U, N >
other
The documentation for this struct was generated from the following file:
simulant/core/
aligned_allocator.h
Generated by
1.8.20