Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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smlt::Vec4 Struct Reference

Public Member Functions

 Vec4 (float x, float y, float z, float w)
 Vec4 (const Vec3 &v, float w)
bool equals (const Vec4 &rhs) const
bool operator== (const Vec4 &rhs) const
bool operator!= (const Vec4 &rhs) const
Vec4 operator+ (const Vec4 &rhs) const
Vec4 operator- (const Vec4 &rhs) const
Vec4 operator* (const float &rhs) const
float length () const
float length_squared () const
void normalize ()
float dot (const Vec4 &rhs) const
const smlt::Vec4 normalized () const
Vec3 xyz () const
Vec2 xy () const

Public Attributes

float x
float y
float z
float w


struct Vec3
struct Mat4

The documentation for this struct was generated from the following files: