Simulant  21.06-50
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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smlt::TextureLoadResult Struct Reference

Public Attributes

uint16_t width
 
uint16_t height
 
uint8_t channels
 
TextureFormat format
 
std::vector< uint8_t > data
 

The documentation for this struct was generated from the following file: