Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt
TextureLoadResult
Public Attributes
|
List of all members
smlt::TextureLoadResult Struct Reference
Public Attributes
uint16_t
width
uint16_t
height
uint8_t
channels
TextureFormat
format
std::vector< uint8_t >
data
The documentation for this struct was generated from the following file:
simulant/
loader.h
Generated by
1.8.20