Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Member Functions | Public Attributes | List of all members
smlt::TerrainData Struct Reference

Public Member Functions

optional< float > height_at_xz (const Vec2 &xz) const
optional< float > height_at_xz (float x, float z) const
optional< TerrainTriangletriangle_at_xz (const Vec2 &xz) const
optional< TerrainTriangletriangle_at_xz (float x, float z) const

Public Attributes

Meshterrain = nullptr
uint32_t x_size
uint32_t z_size
float max_height
float min_height
float grid_spacing
float one_over_grid_spacing

The documentation for this struct was generated from the following files: