Simulant
21.12-1275
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::TerrainData, including all inherited members.
grid_spacing (defined in smlt::TerrainData) | smlt::TerrainData | |
height_at_xz(const Vec2 &xz) const (defined in smlt::TerrainData) | smlt::TerrainData | |
height_at_xz(float x, float z) const (defined in smlt::TerrainData) | smlt::TerrainData | inline |
max_height (defined in smlt::TerrainData) | smlt::TerrainData | |
min_height (defined in smlt::TerrainData) | smlt::TerrainData | |
one_over_grid_spacing (defined in smlt::TerrainData) | smlt::TerrainData | |
terrain (defined in smlt::TerrainData) | smlt::TerrainData | |
triangle_at_xz(const Vec2 &xz) const (defined in smlt::TerrainData) | smlt::TerrainData | |
triangle_at_xz(float x, float z) const (defined in smlt::TerrainData) | smlt::TerrainData | inline |
x_size (defined in smlt::TerrainData) | smlt::TerrainData | |
z_size (defined in smlt::TerrainData) | smlt::TerrainData |