Simulant  21.06-50
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Member Functions | Public Attributes | List of all members
smlt::Ray Struct Reference

Public Member Functions

 Ray (const Vec3 &start, const Vec3 &dir)
 
bool intersects_aabb (const AABB &aabb) const
 
bool intersects_triangle (const Vec3 &v1, const Vec3 &v2, const Vec3 &v3, Vec3 *intersection=nullptr, Vec3 *normal=nullptr, float *distance=nullptr) const
 
bool intersects_sphere (const Vec3 &center, const float radius, Vec3 *intersection=nullptr, Vec3 *normal=nullptr, float *distance=nullptr) const
 

Public Attributes

Vec3 start
 
Vec3 dir
 
Vec3 dir_inv
 

The documentation for this struct was generated from the following files: