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Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::Radians, including all inherited members.
operator*(float scalar) const (defined in smlt::Radians) | smlt::Radians | inline |
operator*=(float scalar) (defined in smlt::Radians) | smlt::Radians | inline |
operator<(T value) const (defined in smlt::Radians) | smlt::Radians | inline |
operator<=(T value) const (defined in smlt::Radians) | smlt::Radians | inline |
operator>(T value) const (defined in smlt::Radians) | smlt::Radians | inline |
operator>=(T value) const (defined in smlt::Radians) | smlt::Radians | inline |
Radians() (defined in smlt::Radians) | smlt::Radians | inline |
Radians(float value) (defined in smlt::Radians) | smlt::Radians | inlineexplicit |
Radians(const Degrees &rhs) (defined in smlt::Radians) | smlt::Radians | |
to_degrees() const (defined in smlt::Radians) | smlt::Radians | |
to_float() const (defined in smlt::Radians) | smlt::Radians | inline |