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static const std::string | DEFAULT = "materials/${RENDERER}/default.smat" |
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static const std::string | TEXTURE_ONLY = "materials/${RENDERER}/texture_only.smat" |
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static const std::string | DIFFUSE_ONLY = "materials/${RENDERER}/diffuse_only.smat" |
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The documentation for this struct was generated from the following files:
- simulant/assets/material.h
- simulant/assets/material.cpp