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Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Attributes | |
std::unordered_map< uint8_t, std::vector< uint8_t > > | vmu_lcd_update_queue_ |
smlt::thread::Atomic< bool > | lcd_updates_running_ = {true} |
smlt::thread::Future< void > | update_future_ |
thread::Mutex | vmu_mutex_ |
std::unordered_map< std::string, std::pair< int, int > > | vmu_lookup_ |