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Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Attributes | |
EmitterType | type = PARTICLE_EMITTER_POINT |
Vec3 | relative_position |
Vec3 | direction = Vec3::up() |
Vec3 | dimensions = Vec3(100, 100, 100) |
std::pair< float, float > | duration_range = std::make_pair(0.0f, 0.0f) |
std::pair< float, float > | repeat_delay_range = std::make_pair(0.0f, 0.0f) |
std::pair< float, float > | velocity_range = std::make_pair(1.0f, 1.0f) |
std::pair< float, float > | ttl_range = std::make_pair(5.0f, 5.0f) |
Degrees | angle |
std::vector< Color > | colors = {Color::white()} |
float | emission_rate = 10.0f |