![]() |
Simulant
21.12-1303
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
|
Public Member Functions | |
Degrees (float value) | |
Degrees (const Radians &rhs) | |
float | to_float () const |
Radians | to_radians () const |
Degrees | operator* (float scalar) |
Degrees & | operator*= (float scalar) |
template<typename T > | |
bool | operator< (T value) const |
template<typename T > | |
bool | operator<= (T value) const |
template<typename T > | |
bool | operator> (T value) const |
template<typename T > | |
bool | operator>= (T value) const |
bool | operator< (const Degrees &d) const |
bool | operator<= (const Degrees &d) const |
bool | operator> (const Degrees &d) const |
bool | operator>= (const Degrees &d) const |
Degrees | operator- () const |
Degrees | operator-= (const Degrees &rhs) const |
Degrees | operator+= (const Degrees &rhs) const |
bool | operator== (const Degrees &rhs) const |
bool | operator!= (const Degrees &rhs) const |
bool | is_effectively_equal_to (const Degrees &rhs, float epsilon=0.0f) const |