Simulant
21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Attributes | |
std::vector< Path > | font_directories = {} |
std::string | font_family = "Cantarell" |
uint16_t | font_size = 18 |
std::vector<Path> smlt::AppConfig::UI::font_directories = {} |
If specified, these directories are added to the path temporarily while loading the default font
std::string smlt::AppConfig::UI::font_family = "Cantarell" |
The font-family that is used by default for widgets
uint16_t smlt::AppConfig::UI::font_size = 18 |
The root font size, all Rem measurements are based on this unless overridden in a UIConfig