Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Classes | Public Attributes | List of all members
smlt::AppConfig Struct Reference

Classes

struct  Desktop
 
struct  Development
 
struct  General
 
struct  UI
 

Public Attributes

unicode title = _u("Simulant Application")
 
uint32_t width = 0
 
uint32_t height = 0
 
uint32_t bpp = 0
 
bool fullscreen = true
 
uint16_t target_frame_rate = 60
 
uint16_t target_fixed_step_rate = 60
 
bool enable_vsync = false
 
std::vector< Pathsearch_paths
 
std::vector< unicodearguments
 
smlt::LogLevel log_level = smlt::LOG_LEVEL_INFO
 
bool show_cursor = false
 
std::string source_language_code = DEFAULT_LANGUAGE_CODE
 
struct smlt::AppConfig::General general
 
struct smlt::AppConfig::UI ui
 
struct smlt::AppConfig::Desktop desktop
 
struct smlt::AppConfig::Development development
 

The documentation for this struct was generated from the following file: