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Simulant
21.12-1303
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Classes | |
struct | Desktop |
struct | Development |
struct | General |
struct | UI |
Public Attributes | |
unicode | title = _u("Simulant Application") |
uint32_t | width = 0 |
uint32_t | height = 0 |
uint32_t | bpp = 0 |
bool | fullscreen = true |
uint16_t | target_frame_rate = 60 |
uint16_t | target_fixed_step_rate = 60 |
bool | enable_vsync = false |
std::vector< Path > | search_paths |
std::vector< unicode > | arguments |
smlt::LogLevel | log_level = smlt::LOG_LEVEL_INFO |
bool | show_cursor = false |
std::string | source_language_code = DEFAULT_LANGUAGE_CODE |
struct smlt::AppConfig::General | general |
struct smlt::AppConfig::UI | ui |
struct smlt::AppConfig::Desktop | desktop |
struct smlt::AppConfig::Development | development |