Simulant
21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
simulant
math
radians.h
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#pragma once
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namespace
smlt
{
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struct
Degrees;
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struct
Radians
{
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Radians
():
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value(0) {}
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explicit
Radians
(
float
value):
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value(value) {}
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Radians
(
const
Degrees
& rhs);
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float
value;
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};
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Radians
to_radians(
const
Degrees
& degrees);
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Radians
lerp_angle(
Radians
a,
Radians
b,
float
t);
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}
smlt::Radians
Definition:
radians.h:7
smlt
Definition:
animation.cpp:25
smlt::Degrees
Definition:
degrees.h:7
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