5 #include "../../window.h"
6 #include "../../platform.h"
13 return Window::create<PSPWindow>(app);
18 void set_title(
const std::string&)
override {}
19 void cursor_position(int32_t&, int32_t&)
override {}
20 void show_cursor(
bool)
override {}
21 void lock_cursor(
bool)
override {}
23 void destroy_window()
override;
24 void check_events()
override;
26 void initialize_input_controller(
InputState &controller)
override;
28 std::shared_ptr<SoundDriver> create_sound_driver(
const std::string& from_config)
override;
35 void render_screen(
Screen*,
const uint8_t*,
int)
override {}
37 bool _init_window()
override;
38 bool _init_renderer(
Renderer *renderer)
override;