Simulant  21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
label.h
1 #pragma once
2 
3 #include "widget.h"
4 
5 namespace smlt {
6 namespace ui {
7 
8 class Label:
9  public Widget {
10 
11 public:
12  Label(UIManager* owner, UIConfig* config);
13 };
14 
15 }
16 }
smlt::ui::UIManager
Definition: ui_manager.h:54
smlt::ui::Label
Definition: label.h:9
smlt
Definition: animation.cpp:25
smlt::ui::Widget
Definition: widget.h:84
smlt::ui::UIConfig
Definition: ui_config.h:172