Simulant  21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
framebuffer.h
1 /* * Copyright (c) 2011-2017 Luke Benstead https://simulant-engine.appspot.com
2  *
3  * This file is part of Simulant.
4  *
5  * Simulant is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU Lesser General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * (at your option) any later version.
9  *
10  * Simulant is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with Simulant. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #ifndef FRAMEBUFFER_H
20 #define FRAMEBUFFER_H
21 
22 namespace smlt {
23 
24 class Framebuffer {
25 public:
26 
27 };
28 
29 
30 }
31 
32 #endif // FRAMEBUFFER_H
33 
smlt::Framebuffer
Definition: framebuffer.h:24
smlt
Definition: animation.cpp:25