Simulant  21.06-50
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Types | Public Member Functions | List of all members
unicode Class Reference

Public Types

typedef ustring::size_type size_type
 
typedef ustring::value_type value_type
 

Public Member Functions

 unicode (const unicode &rhs)
 
unicodeoperator= (const unicode &rhs)
 
 unicode (const char *encoded_string, const std::string &encoding="ascii")
 
 unicode (int32_t n, char16_t c)
 
 unicode (int32_t n, char c)
 
 unicode (const std::string &utf8_string, const std::string &encoding="ascii")
 
 unicode (const char16_t *utf16_string)
 
template<class InputIterator >
 unicode (InputIterator begin, InputIterator end)
 
std::wstring::size_type length () const
 
std::string encode () const
 
unicode capitalize () const
 
unicode title () const
 
unicode lower () const
 
unicode upper () const
 
unicode strip () const
 
unicode lstrip () const
 
unicode rstrip () const
 
unicode strip (const unicode &things) const
 
unicode lstrip (const unicode &things) const
 
unicode rstrip (const unicode &things) const
 
unicode swap_case () const
 
unicode replace (const unicode &thing, const unicode &replacement) const
 
unicode lpad (int32_t indent)
 
unicode rpad (int32_t count)
 
bool contains (const unicode &thing) const
 
bool contains (const std::string &thing) const
 
bool contains (const char *thing) const
 
bool contains (const wchar_t ch) const
 
void push_back (const wchar_t c)
 
unicode slice (int32_t beg, int32_t end) const
 
unicode slice (int32_t beg, void *null) const
 
unicode slice (void *null, int32_t end) const
 
bool empty () const
 
bool starts_with (const unicode &thing) const
 
bool ends_with (const unicode &thing) const
 
std::vector< unicodesplit (const unicode &on, int32_t count=-1, bool keep_empty=true) const
 
unicode join (const std::vector< unicode > &parts) const
 
unicode join (const std::vector< std::string > &parts) const
 
bool operator== (const unicode &rhs) const
 
bool operator!= (const unicode &rhs) const
 
unicodeoperator= (const std::string &rhs)
 
unicodeoperator= (const char *rhs)
 
std::size_t find (const unicode &what) const
 
std::size_t rfind (const unicode &what) const
 
char16_t & operator[] (ustring::size_type pos)
 
const char16_t & operator[] (ustring::size_type pos) const
 
unicodeoperator+= (const unicode &rhs)
 
unicode operator+ (const unicode &rhs) const
 
unicode operator* (const uint32_t rhs) const
 
bool operator< (const unicode &rhs) const
 
ustring::iterator begin ()
 
ustring::iterator end ()
 
ustring::const_iterator begin () const
 
ustring::const_iterator end () const
 
ustring::reverse_iterator rbegin ()
 
ustring::reverse_iterator rend ()
 
ustring::const_reverse_iterator rbegin () const
 
ustring::const_reverse_iterator rend () const
 
uint32_t count (const unicode &str) const
 
int32_t to_int () const
 
float to_float () const
 
bool to_boolean () const
 
ustring to_ustring () const
 

The documentation for this class was generated from the following files: