Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt::ui::UIManager Member List

This is the complete list of members for smlt::ui::UIManager, including all inherited members.

::smlt::Application (defined in smlt::ui::UIManager)smlt::ui::UIManagerfriend
::smlt::Stage (defined in smlt::ui::UIManager)smlt::ui::UIManagerfriend
config() const (defined in smlt::ui::UIManager)smlt::ui::UIManagerinline
destroy_object(Widget *object) (defined in smlt::ui::UIManager)smlt::ui::UIManager
destroy_object_immediately(Widget *object) (defined in smlt::ui::UIManager)smlt::ui::UIManager
destroy_widget(WidgetID widget) (defined in smlt::ui::UIManager)smlt::ui::UIManager
EventListener() (defined in smlt::EventListener)smlt::EventListenerinline
handle_controller_button_down(GameControllerIndex controller, JoystickButton button) (defined in smlt::EventListener)smlt::EventListener
handle_controller_button_up(GameControllerIndex controller, JoystickButton button) (defined in smlt::EventListener)smlt::EventListener
handle_key_down(Window *window, KeyboardCode code, ModifierKeyState modifiers) (defined in smlt::EventListener)smlt::EventListener
handle_key_up(Window *window, KeyboardCode code, ModifierKeyState modifiers) (defined in smlt::EventListener)smlt::EventListener
handle_touch_begin(Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float pressure) (defined in smlt::EventListener)smlt::EventListener
handle_touch_end(Window *window, TouchPointID touch_id, float normalized_x, float normalized_y) (defined in smlt::EventListener)smlt::EventListener
handle_touch_move(Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float dx, float dy) (defined in smlt::EventListener)smlt::EventListener
load_or_get_font(const std::string &family, const Px &size, const FontWeight &weight, const FontStyle &style) (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_button(const unicode &text, Px width=Px(-1), Px height=Px(-1), std::shared_ptr< WidgetStyle > shared_style=std::shared_ptr< WidgetStyle >()) (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_frame(const unicode &title, const Px &width=Px(-1), const Px &height=Px(-1)) (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_image(const TexturePtr &texture) (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_keyboard(const KeyboardMode &mode=KEYBOARD_MODE_UPPERCASE, const unicode &initial_text="") (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_label(const unicode &text, Px width=Px(-1), Px height=Px(-1)) (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_progress_bar(float min=.0f, float max=100.0f, float value=.0f) (defined in smlt::ui::UIManager)smlt::ui::UIManager
new_widget_as_text_entry(const unicode &text="", Px width=Px(-1), Px height=Px(-1)) (defined in smlt::ui::UIManager)smlt::ui::UIManager
stage() const (defined in smlt::ui::UIManager)smlt::ui::UIManagerinline
UIManager(Stage *stage, StageNodePool *pool, UIConfig config=UIConfig()) (defined in smlt::ui::UIManager)smlt::ui::UIManager
Widget (defined in smlt::ui::UIManager)smlt::ui::UIManagerfriend
widget(WidgetID widget_id) (defined in smlt::ui::UIManager)smlt::ui::UIManager
~EventListener() (defined in smlt::EventListener)smlt::EventListenerinlinevirtual
~UIManager() (defined in smlt::ui::UIManager)smlt::ui::UIManagervirtual