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Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Additional Inherited Members | |
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typedef std::shared_ptr< Loader > | ptr |
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BaseTextureLoader (const Path &filename, std::shared_ptr< std::istream > data) | |
void | into (Loadable &resource, const LoaderOptions &options=LoaderOptions()) override |
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Loader (const Path &filename, std::shared_ptr< std::istream > data) | |
void | into (Loadable *resource, const LoaderOptions &options=LoaderOptions()) |
void | into (std::shared_ptr< Loadable > resource, const LoaderOptions &options=LoaderOptions()) |
void | into (Window &window, const LoaderOptions &options=LoaderOptions()) |
void | set_vfs (VirtualFileSystem *locator) |
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Property< VirtualFileSystem *Loader::* > | vfs = { this, &Loader::locator_ } |
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template<typename T > | |
T * | loadable_to (Loadable &loadable) |
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Path | filename_ |
std::shared_ptr< std::istream > | data_ |