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Simulant
21.12-553
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Types | |
typedef IDType | id_type |
Public Member Functions | |
Identifiable (IDType id) | |
IDType | id () const |
virtual bool | operator== (const Identifiable< IDType > &rhs) const |
virtual bool | operator< (const Identifiable< IDType > &rhs) const |
template<typename ResourceTypePtr > | |
void | _bind_id_pointer (ResourceTypePtr ptr) |
void | _overwrite_id (IDType new_id) |