Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Member Functions | |
virtual RenderGroupKey | prepare_render_group (RenderGroup *group, const Renderable *renderable, const MaterialPass *material_pass, const RenderPriority priority, const uint8_t pass_number, const bool is_blended, const float distance_to_camera, uint16_t texture_id)=0 |