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Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::batcher::RenderGroupFactory, including all inherited members.
prepare_render_group(RenderGroup *group, const Renderable *renderable, const MaterialPass *material_pass, const RenderPriority priority, const uint8_t pass_number, const bool is_blended, const float distance_to_camera, uint16_t texture_id)=0 (defined in smlt::batcher::RenderGroupFactory) | smlt::batcher::RenderGroupFactory | pure virtual |
~RenderGroupFactory() (defined in smlt::batcher::RenderGroupFactory) | smlt::batcher::RenderGroupFactory | inlinevirtual |