Simulant
21.12-1197
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Member Functions | |
GPUBuffer | update_and_fetch_buffers (const Renderable *renderable) |
uint32_t | dedicated_buffer_count () const |
Public Member Functions inherited from smlt::TwoPhaseConstructed | |
bool | init () |
void | clean_up () |
Additional Inherited Members | |
Public Types inherited from smlt::RefCounted< VBOManager > | |
typedef std::shared_ptr< VBOManager > | ptr |
typedef std::weak_ptr< VBOManager > | wptr |
Static Public Member Functions inherited from smlt::RefCounted< VBOManager > | |
static RefCounted< VBOManager >::ptr | create (Args &&... args) |
static RefCounted< VBOManager >::ptr | create () |
Protected Member Functions inherited from smlt::RefCounted< VBOManager > | |
RefCounted (Args &&...) | |