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Simulant
21.12-1303
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::UniformManager, including all inherited members.
auto_uniforms() const (defined in smlt::UniformManager) | smlt::UniformManager | inline |
auto_variable_name(ShaderAvailableAuto auto_name) const (defined in smlt::UniformManager) | smlt::UniformManager | inline |
register_auto(ShaderAvailableAuto uniform, const std::string &var_name) (defined in smlt::UniformManager) | smlt::UniformManager | |
uses_auto(ShaderAvailableAuto uniform) const (defined in smlt::UniformManager) | smlt::UniformManager | inline |