Simulant  21.06-50
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Member Functions | List of all members
smlt::TwoPhaseConstructed Class Reference
Inheritance diagram for smlt::TwoPhaseConstructed:
smlt::RefCounted< Airplane > smlt::RefCounted< Compositor > smlt::RefCounted< CylindricalBillboard > smlt::RefCounted< Debug > smlt::RefCounted< DedicatedVBO > smlt::RefCounted< Flowing > smlt::RefCounted< Fly > smlt::RefCounted< Font > smlt::RefCounted< GPUProgram > smlt::RefCounted< HoverShip > smlt::RefCounted< IndexData > smlt::RefCounted< InputAxis > smlt::RefCounted< InputManager > smlt::RefCounted< InputState > smlt::RefCounted< Loading > smlt::RefCounted< LocalAssetManager > smlt::RefCounted< Material > smlt::RefCounted< MaterialScript > smlt::RefCounted< Mesh > smlt::RefCounted< ParticleScript > smlt::RefCounted< Partitioner > smlt::RefCounted< PartitionerPanel > smlt::RefCounted< Pipeline > smlt::RefCounted< PlayingSound > smlt::RefCounted< RaycastVehicle > smlt::RefCounted< RigidBody > smlt::RefCounted< RigidBodySimulation > smlt::RefCounted< SceneManager > smlt::RefCounted< Screen > smlt::RefCounted< SharedAssetManager > smlt::RefCounted< SharedVBO > smlt::RefCounted< Simplex > smlt::RefCounted< SmoothFollow > smlt::RefCounted< Sound > smlt::RefCounted< SphericalBillboard > smlt::RefCounted< Splash > smlt::RefCounted< StaticBody > smlt::RefCounted< StatsPanel > smlt::RefCounted< SubMesh > smlt::RefCounted< Texture > smlt::RefCounted< TimeKeeper > smlt::RefCounted< VBOManager > smlt::RefCounted< VertexData > smlt::RefCounted< Viewport > smlt::RefCounted< VirtualFileSystem > smlt::RefCounted< VirtualGamepad > smlt::RefCounted< Warp > smlt::RefCounted< T > smlt::StageNode

Public Member Functions

virtual bool init ()
 
virtual void clean_up ()
 

The documentation for this class was generated from the following file: