|
| StatsPanel (Window *window) |
|
bool | init () override |
|
void | clean_up () override |
|
bool | init () |
|
void | clean_up () |
|
bool | is_active () const |
|
void | activate () |
|
void | deactivate () |
|
void | on_key_down (const KeyEvent &evt) override |
|
void | set_activation_key (KeyboardCode code) |
|
void | handle_touch_begin (Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float pressure) |
|
void | handle_touch_end (Window *window, TouchPointID touch_id, float normalized_x, float normalized_y) |
|
void | handle_touch_move (Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float dx, float dy) |
|
void | handle_key_down (Window *window, KeyboardCode code, ModifierKeyState modifiers) |
|
void | handle_key_up (Window *window, KeyboardCode code, ModifierKeyState modifiers) |
|
void | handle_controller_button_down (GameControllerIndex controller, JoystickButton button) |
|
void | handle_controller_button_up (GameControllerIndex controller, JoystickButton button) |
|
The documentation for this class was generated from the following files: