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Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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#include <stage_node_path.h>
Public Member Functions | |
template<typename... Parts> | |
StageNodePath (Parts... parts) | |
std::size_t | length () const |
bool | starts_with (const StageNodePath &other) const |
bool | operator!= (const StageNodePath &other) const |
bool | operator< (const StageNodePath &other) const |
bool | operator== (const StageNodePath &other) const |
std::string | to_string () const |
Friends | |
class | StageNode |
An object that represents the path to a stage node in a node tree. Each element in the path is the unique node ID