Simulant  21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt::StageNodeManager Member List

This is the complete list of members for smlt::StageNodeManager, including all inherited members.

_create_node(const WithBase &base, Args &&... args) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
_create_node(const WithBase &base, Params args) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
clean_up_node(StageNode *node) (defined in smlt::StageNodeManager)smlt::StageNodeManagerprotected
create_node(StageNodeType type, const Params &params, StageNode *base) (defined in smlt::StageNodeManager)smlt::StageNodeManager
create_node(const std::string &name, const Params &params, StageNode *base) (defined in smlt::StageNodeManager)smlt::StageNodeManager
create_node(Args &&... args) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
create_node(Params args) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
create_node() (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
get_node(StageNodeID id) const (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
has_node(StageNodeID id) const (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
register_stage_node(StageNodeType type, const char *name, std::size_t size_in_bytes, std::size_t alignment, StageNodeConstructFunction construct_func, StageNodeDestructFunction destruct_func) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
register_stage_node() (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
registered_stage_node_info(const std::string &name) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
scene_ (defined in smlt::StageNodeManager)smlt::StageNodeManagerprotected
StageNodeManager(Scene *scene) (defined in smlt::StageNodeManager)smlt::StageNodeManagerinline
~StageNodeManager() (defined in smlt::StageNodeManager)smlt::StageNodeManagervirtual