Simulant
21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::SceneBase, including all inherited members.
_call_activate() (defined in smlt::SceneBase) | smlt::SceneBase | |
_call_deactivate() (defined in smlt::SceneBase) | smlt::SceneBase | |
_call_load() (defined in smlt::SceneBase) | smlt::SceneBase | |
_call_unload() (defined in smlt::SceneBase) | smlt::SceneBase | |
_fixed_update_thunk(float dt) override (defined in smlt::SceneBase) | smlt::SceneBase | protectedvirtual |
_late_update_thunk(float dt) (defined in smlt::Updateable) | smlt::Updateable | inlinevirtual |
_update_thunk(float dt) override (defined in smlt::SceneBase) | smlt::SceneBase | protectedvirtual |
activate() (defined in smlt::SceneBase) | smlt::SceneBase | inlineprotectedvirtual |
clean_destroyed_stages() (defined in smlt::StageManager) | smlt::StageManager | protected |
deactivate() (defined in smlt::SceneBase) | smlt::SceneBase | inlineprotectedvirtual |
destroy_all_stages() (defined in smlt::StageManager) | smlt::StageManager | |
destroy_object(Stage *object) (defined in smlt::StageManager) | smlt::StageManager | |
destroy_object_immediately(Stage *object) (defined in smlt::StageManager) | smlt::StageManager | |
destroy_on_unload() const (defined in smlt::SceneBase) | smlt::SceneBase | inline |
destroy_stage(StageID s) (defined in smlt::StageManager) | smlt::StageManager | |
each_stage() (defined in smlt::StageManager) | smlt::StageManager | |
fixed_update(float dt) override (defined in smlt::StageManager) | smlt::StageManager | virtual |
get_load_arg(int i) (defined in smlt::SceneBase) | smlt::SceneBase | inlineprotected |
has_stage(StageID stage_id) const (defined in smlt::StageManager) | smlt::StageManager | |
is_active() const (defined in smlt::SceneBase) | smlt::SceneBase | inline |
is_loaded() const (defined in smlt::SceneBase) | smlt::SceneBase | inline |
late_update(float dt) override (defined in smlt::StageManager) | smlt::StageManager | virtual |
link_pipeline(const std::string &name) (defined in smlt::SceneBase) | smlt::SceneBase | protected |
link_pipeline(PipelinePtr pipeline) (defined in smlt::SceneBase) | smlt::SceneBase | protected |
load()=0 (defined in smlt::SceneBase) | smlt::SceneBase | protectedpure virtual |
load_arg_count() const (defined in smlt::SceneBase) | smlt::SceneBase | protected |
manager_ (defined in smlt::StageManager) | smlt::StageManager | protected |
name() const (defined in smlt::SceneBase) | smlt::SceneBase | inline |
new_stage(AvailablePartitioner partitioner=PARTITIONER_FRUSTUM) (defined in smlt::StageManager) | smlt::StageManager | |
pool_ (defined in smlt::StageManager) | smlt::StageManager | protected |
ptr typedef (defined in smlt::SceneBase) | smlt::SceneBase | |
S_DEFINE_PROPERTY(window, &SceneBase::window_) (defined in smlt::SceneBase) | smlt::SceneBase | |
S_DEFINE_PROPERTY(app, &SceneBase::app_) (defined in smlt::SceneBase) | smlt::SceneBase | |
S_DEFINE_PROPERTY(input, &SceneBase::input_) (defined in smlt::SceneBase) | smlt::SceneBase | |
S_DEFINE_PROPERTY(scenes, &SceneBase::scene_manager_) (defined in smlt::SceneBase) | smlt::SceneBase | |
S_DEFINE_PROPERTY(compositor, &SceneBase::compositor_) (defined in smlt::SceneBase) | smlt::SceneBase | |
SceneBase(Window *window) (defined in smlt::SceneBase) | smlt::SceneBase | |
SceneManager (defined in smlt::SceneBase) | smlt::SceneBase | friend |
set_destroy_on_unload(bool v) (defined in smlt::SceneBase) | smlt::SceneBase | inline |
set_name(const std::string &name) (defined in smlt::SceneBase) | smlt::SceneBase | inline |
set_unload_on_deactivate(bool v) (defined in smlt::SceneBase) | smlt::SceneBase | inline |
stage(StageID s) | smlt::StageManager | |
stage_count() const (defined in smlt::StageManager) | smlt::StageManager | |
StageList typedef (defined in smlt::StageManager) | smlt::StageManager | protected |
StageManager() (defined in smlt::StageManager) | smlt::StageManager | |
StagePool typedef (defined in smlt::StageManager) | smlt::StageManager | protected |
unlink_pipeline(const std::string &name) (defined in smlt::SceneBase) | smlt::SceneBase | protected |
unlink_pipeline(PipelinePtr pipeline) (defined in smlt::SceneBase) | smlt::SceneBase | protected |
unload() (defined in smlt::SceneBase) | smlt::SceneBase | inlineprotectedvirtual |
unload_on_deactivate() const (defined in smlt::SceneBase) | smlt::SceneBase | inline |
update(float dt) override (defined in smlt::StageManager) | smlt::StageManager | virtual |
~SceneBase() (defined in smlt::SceneBase) | smlt::SceneBase | virtual |
~StageManager() (defined in smlt::StageManager) | smlt::StageManager | virtual |
~Updateable() (defined in smlt::Updateable) | smlt::Updateable | inlinevirtual |