Simulant
21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt
PlayingSound
smlt::PlayingSound Member List
This is the complete list of members for
smlt::PlayingSound
, including all inherited members.
AudioSource
(defined in
smlt::PlayingSound
)
smlt::PlayingSound
friend
clean_up
() (defined in
smlt::TwoPhaseConstructed
)
smlt::TwoPhaseConstructed
inline
virtual
create
(Args &&... args) (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
inline
static
create
() (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
inline
static
id
() const (defined in
smlt::PlayingSound
)
smlt::PlayingSound
inline
init
() (defined in
smlt::TwoPhaseConstructed
)
smlt::TwoPhaseConstructed
inline
virtual
is_dead
() const (defined in
smlt::PlayingSound
)
smlt::PlayingSound
inline
is_playing
() const (defined in
smlt::PlayingSound
)
smlt::PlayingSound
PlayingSound
(AudioSource &parent, std::weak_ptr< Sound > sound, AudioRepeat loop_stream, DistanceModel model=DISTANCE_MODEL_POSITIONAL) (defined in
smlt::PlayingSound
)
smlt::PlayingSound
ptr
typedef (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
RefCounted
()=default (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
protected
RefCounted
(Args &&...) (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
inline
protected
set_gain
(RangeValue< 0, 1 > gain) (defined in
smlt::PlayingSound
)
smlt::PlayingSound
set_pitch
(RangeValue< 0, 1 > pitch) (defined in
smlt::PlayingSound
)
smlt::PlayingSound
set_reference_distance
(float dist) (defined in
smlt::PlayingSound
)
smlt::PlayingSound
set_stream_func
(StreamFunc func) (defined in
smlt::PlayingSound
)
smlt::PlayingSound
inline
stop
() (defined in
smlt::PlayingSound
)
smlt::PlayingSound
update
(float dt) (defined in
smlt::PlayingSound
)
smlt::PlayingSound
wptr
typedef (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
~PlayingSound
() (defined in
smlt::PlayingSound
)
smlt::PlayingSound
virtual
~RefCounted
() (defined in
smlt::RefCounted< PlayingSound >
)
smlt::RefCounted< PlayingSound >
inline
protected
virtual
~TwoPhaseConstructed
() (defined in
smlt::TwoPhaseConstructed
)
smlt::TwoPhaseConstructed
inline
virtual
Generated by
1.8.20