Simulant  21.12-553
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Member Functions | Protected Attributes | List of all members
smlt::Panel Class Referenceabstract
Inheritance diagram for smlt::Panel:
smlt::EventListener smlt::PartitionerPanel smlt::StatsPanel

Public Member Functions

bool init ()
 
void clean_up ()
 
bool is_active () const
 
void activate ()
 
void deactivate ()
 
void on_key_down (const KeyEvent &evt) override
 
void set_activation_key (KeyboardCode code)
 
- Public Member Functions inherited from smlt::EventListener
void handle_touch_begin (Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float pressure)
 
void handle_touch_end (Window *window, TouchPointID touch_id, float normalized_x, float normalized_y)
 
void handle_touch_move (Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float dx, float dy)
 
void handle_key_down (Window *window, KeyboardCode code, ModifierKeyState modifiers)
 
void handle_key_up (Window *window, KeyboardCode code, ModifierKeyState modifiers)
 
void handle_controller_button_down (GameControllerIndex controller, JoystickButton button)
 
void handle_controller_button_up (GameControllerIndex controller, JoystickButton button)
 

Protected Attributes

std::shared_ptr< Stagestage_
 

The documentation for this class was generated from the following files: