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Simulant
21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::Panel, including all inherited members.
activate() (defined in smlt::Panel) | smlt::Panel | inline |
clean_up() (defined in smlt::Panel) | smlt::Panel | |
deactivate() (defined in smlt::Panel) | smlt::Panel | inline |
EventListener() (defined in smlt::EventListener) | smlt::EventListener | inline |
handle_key_down(Window *window, KeyboardCode code, ModifierKeyState modifiers) (defined in smlt::EventListener) | smlt::EventListener | |
handle_key_up(Window *window, KeyboardCode code, ModifierKeyState modifiers) (defined in smlt::EventListener) | smlt::EventListener | |
handle_touch_begin(Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float pressure) (defined in smlt::EventListener) | smlt::EventListener | |
handle_touch_end(Window *window, TouchPointID touch_id, float normalized_x, float normalized_y) (defined in smlt::EventListener) | smlt::EventListener | |
handle_touch_move(Window *window, TouchPointID touch_id, float normalized_x, float normalized_y, float dx, float dy) (defined in smlt::EventListener) | smlt::EventListener | |
init() (defined in smlt::Panel) | smlt::Panel | |
is_active() const (defined in smlt::Panel) | smlt::Panel | inline |
on_key_down(const KeyEvent &evt) override (defined in smlt::Panel) | smlt::Panel | virtual |
set_activation_key(KeyboardCode code) (defined in smlt::Panel) | smlt::Panel | inline |
stage_ (defined in smlt::Panel) | smlt::Panel | protected |
~EventListener() (defined in smlt::EventListener) | smlt::EventListener | inlinevirtual |
~Panel() (defined in smlt::Panel) | smlt::Panel | inlinevirtual |