Simulant  21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt::OpenALSoundDriver Member List

This is the complete list of members for smlt::OpenALSoundDriver, including all inherited members.

destroy_buffers(const std::vector< AudioBufferID > &buffers) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
destroy_sources(const std::vector< AudioSourceID > &sources) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
generate_buffers(uint32_t count) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
generate_sources(uint32_t count) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
OpenALSoundDriver(Window *window) (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDriverinline
play_sound(SoundPtr sound, AudioRepeat repeat=AUDIO_REPEAT_NONE) (defined in smlt::SoundDriver)smlt::SoundDriver
play_source(AudioSourceID source_id) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
queue_buffers_to_source(AudioSourceID source, uint32_t count, const std::vector< AudioBufferID > &buffers) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
set_listener_properties(const Vec3 &position, const Quaternion &orientation, const Vec3 &velocity) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
set_source_as_ambient(AudioSourceID id) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
set_source_gain(AudioSourceID id, RangeValue< 0, 1 > value) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
set_source_pitch(AudioSourceID id, RangeValue< 0, 1 > value) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
set_source_properties(AudioSourceID id, const Vec3 &position, const Vec3 &velocity) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
set_source_reference_distance(AudioSourceID id, float dist) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
shutdown() (defined in smlt::SoundDriver)smlt::SoundDrivervirtual
SoundDriver(Window *window) (defined in smlt::SoundDriver)smlt::SoundDriver
source_buffers_processed_count(AudioSourceID source) const override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
source_state(AudioSourceID source) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
startup() (defined in smlt::SoundDriver)smlt::SoundDrivervirtual
stop_source(AudioSourceID source_id) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
unqueue_buffers_from_source(AudioSourceID source, uint32_t count) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
upload_buffer_data(AudioBufferID buffer, AudioDataFormat format, const uint8_t *data, std::size_t bytes, uint32_t frequency) override (defined in smlt::OpenALSoundDriver)smlt::OpenALSoundDrivervirtual
window (defined in smlt::SoundDriver)smlt::SoundDriver
~SoundDriver() (defined in smlt::SoundDriver)smlt::SoundDrivervirtual