Simulant  21.06-50
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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smlt::Joint Class Reference

Public Member Functions

 Joint (Skeleton *skeleton)
void rotate_to (const Quaternion &q)
void move_to (const smlt::Vec3 &v)
std::string name () const
void set_name (const std::string &name)
Bonelink_to (Joint *other)
Jointparent () const
std::size_t id () const
void set_id (std::size_t id)
const smlt::Quaternionrotation () const
const smlt::Vec3translation () const
const smlt::Quaternionabsolute_rotation () const
const smlt::Vec3 absolute_translation () const


class Skeleton

The documentation for this class was generated from the following files: