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Simulant
21.12-160
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Member Functions | |
Joint (Skeleton *skeleton) | |
void | rotate_to (const Quaternion &q) |
void | move_to (const smlt::Vec3 &v) |
std::string | name () const |
void | set_name (const std::string &name) |
Bone * | link_to (Joint *other) |
Joint * | parent () const |
std::size_t | id () const |
void | set_id (std::size_t id) |
const smlt::Quaternion & | rotation () const |
const smlt::Vec3 & | translation () const |
const smlt::Quaternion & | absolute_rotation () const |
const smlt::Vec3 | absolute_translation () const |
Friends | |
class | Skeleton |
class | Rig |