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Simulant
21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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This is the complete list of members for smlt::InputAxis, including all inherited members.
clean_up() (defined in smlt::TwoPhaseConstructed) | smlt::TwoPhaseConstructed | inlinevirtual |
create(Args &&... args) (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | inlinestatic |
create() (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | inlinestatic |
dead_zone() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
init() (defined in smlt::TwoPhaseConstructed) | smlt::TwoPhaseConstructed | inlinevirtual |
InputAxis(const std::string &name) (defined in smlt::InputAxis) | smlt::InputAxis | |
InputManager (defined in smlt::InputAxis) | smlt::InputAxis | friend |
joystick_source() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
keyboard_source() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
mouse_source() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
name() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
negative_joystick_button() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
negative_keyboard_key() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
negative_mouse_button() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
positive_joystick_button() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
positive_keyboard_key() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
positive_mouse_button() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
ptr typedef (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | |
RefCounted()=default (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | protected |
RefCounted(Args &&...) (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | inlineprotected |
set_dead_zone(float v) (defined in smlt::InputAxis) | smlt::InputAxis | inline |
set_force(float f) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_inversed(bool value=true) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_joystick_axis(JoystickAxis axis) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_joystick_hat_axis(JoystickHatID hat, JoystickHatAxis axis) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_joystick_source(JoystickID joystick) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_keyboard_source(KeyboardID keyboard) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_mouse_axis(MouseAxis axis) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_mouse_source(MouseID mouse) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_negative_joystick_button(JoystickButton button) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_negative_keyboard_key(const KeyboardCode &key) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_negative_mouse_button(MouseButtonID button) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_positive_joystick_button(JoystickButton button) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_positive_keyboard_key(const KeyboardCode &key) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_positive_mouse_button(MouseButtonID button) (defined in smlt::InputAxis) | smlt::InputAxis | |
set_return_speed(float ret) (defined in smlt::InputAxis) | smlt::InputAxis | |
type() const (defined in smlt::InputAxis) | smlt::InputAxis | inline |
value(DeadZoneBehaviour dead_zone_behaviour=DEAD_ZONE_BEHAVIOUR_RADIAL) const (defined in smlt::InputAxis) | smlt::InputAxis | |
wptr typedef (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | |
~RefCounted() (defined in smlt::RefCounted< InputAxis >) | smlt::RefCounted< InputAxis > | inlineprotectedvirtual |
~TwoPhaseConstructed() (defined in smlt::TwoPhaseConstructed) | smlt::TwoPhaseConstructed | inlinevirtual |