Simulant  21.12-403
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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smlt::GameController Class Reference

Public Member Functions

GameControllerID id () const
bool has_rumble_effect () const
bool start_rumble (float low_rumble, float high_rumble, const smlt::Seconds &duration)
void stop_rumble ()
bool button_state (JoystickButton button) const
float axis_state (JoystickAxis axis) const
HatPosition hat_state (JoystickHatID hat) const
const uint8_t * platform_data () const


class InputState

The documentation for this class was generated from the following files: