Simulant
21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
|
This is the complete list of members for smlt::GameController, including all inherited members.
axis_state(JoystickAxis axis) const (defined in smlt::GameController) | smlt::GameController | |
b (defined in smlt::GameController) | smlt::GameController | |
button_state(JoystickButton button) const (defined in smlt::GameController) | smlt::GameController | |
has_rumble_effect() const (defined in smlt::GameController) | smlt::GameController | |
hat_state(JoystickHatID hat) const (defined in smlt::GameController) | smlt::GameController | |
i (defined in smlt::GameController) | smlt::GameController | |
id() const (defined in smlt::GameController) | smlt::GameController | inline |
index() const (defined in smlt::GameController) | smlt::GameController | |
InputState (defined in smlt::GameController) | smlt::GameController | friend |
platform_data() const (defined in smlt::GameController) | smlt::GameController | inline |
start_rumble(float low_rumble, float high_rumble, const smlt::Seconds &duration) | smlt::GameController | |
stop_rumble() (defined in smlt::GameController) | smlt::GameController |