![]() |
Simulant
21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
|
Public Member Functions | |
virtual void | prepare_unpack (uint32_t current_frame, uint32_t next_frame, float t, Rig *const rig, Debug *const debug=nullptr)=0 |
virtual void | unpack_frame (const uint32_t current_frame, const uint32_t next_frame, const float t, Rig *const rig, VertexData *const out, Debug *const debug=nullptr)=0 |