Simulant  21.12-1292
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
Public Member Functions | Friends | List of all members
smlt::DestroyableObject Class Reference
Inheritance diagram for smlt::DestroyableObject:
smlt::Service smlt::StageNode smlt::TypedDestroyableObject< T, Owner > smlt::TypedDestroyableObject< Layer, Compositor > smlt::PhysicsService smlt::Actor smlt::AudioSource smlt::ContainerNode smlt::CylindricalBillboard smlt::Debug smlt::FlyController smlt::Geom smlt::MeshInstancer smlt::Panel smlt::ParticleSystem smlt::Partitioner smlt::PhysicsBody smlt::Scene smlt::SmoothFollow smlt::SphericalBillboard smlt::Stage smlt::ui::UIManager smlt::Layer

Public Member Functions

 DEFINE_SIGNAL (DestroyedSignal, signal_destroyed)
 
bool destroy ()
 
bool destroy_immediately ()
 
bool is_destroyed () const
 

Friends

class StageNodeManager
 

The documentation for this class was generated from the following file: