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Simulant
21.12-553
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Member Functions | |
DEFINE_SIGNAL (DestroyedSignal, signal_destroyed) | |
virtual bool | destroy ()=0 |
virtual bool | destroy_immediately ()=0 |
bool | is_destroyed () const |
Protected Attributes | |
bool | destroyed_ = false |
Friends | |
template<typename PolyType , typename IDType , typename T , typename ... SubTypes> | |
class | StageNodeManager |