Simulant
21.12-1275
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
|
This is the complete list of members for smlt::Compositor, including all inherited members.
begin() (defined in smlt::Compositor) | smlt::Compositor | inline |
clean_destroyed_layers() (defined in smlt::Compositor) | smlt::Compositor | |
clean_up() (defined in smlt::TwoPhaseConstructed) | smlt::TwoPhaseConstructed | inline |
Compositor(Window *window) (defined in smlt::Compositor) | smlt::Compositor | |
create(Args &&... args) (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | inlinestatic |
create() (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | inlinestatic |
create_layer(StageNode *subtree, CameraPtr camera, const Viewport &viewport=Viewport(), TexturePtr target=nullptr, int32_t priority=0) (defined in smlt::Compositor) | smlt::Compositor | |
destroy_all_layers() (defined in smlt::Compositor) | smlt::Compositor | |
destroy_object(LayerPtr pip) (defined in smlt::Compositor) | smlt::Compositor | inline |
destroy_object_immediately(LayerPtr pipeline) (defined in smlt::Compositor) | smlt::Compositor | inline |
dump_render_trace(std::ostream *out) (defined in smlt::Compositor) | smlt::Compositor | |
end() (defined in smlt::Compositor) | smlt::Compositor | inline |
find_layer(const std::string &name) (defined in smlt::Compositor) | smlt::Compositor | |
has_layer(const std::string &name) (defined in smlt::Compositor) | smlt::Compositor | |
init() (defined in smlt::TwoPhaseConstructed) | smlt::TwoPhaseConstructed | inline |
Layer (defined in smlt::Compositor) | smlt::Compositor | friend |
ptr typedef (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | |
RefCounted()=default (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | protected |
RefCounted(Args &&...) (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | inlineprotected |
run() (defined in smlt::Compositor) | smlt::Compositor | |
S_DEFINE_PROPERTY(window, &Compositor::window_) (defined in smlt::Compositor) | smlt::Compositor | |
set_renderer(Renderer *renderer) (defined in smlt::Compositor) | smlt::Compositor | |
wptr typedef (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | |
~Compositor() (defined in smlt::Compositor) | smlt::Compositor | virtual |
~RefCounted() (defined in smlt::RefCounted< Compositor >) | smlt::RefCounted< Compositor > | inlineprotectedvirtual |
~TwoPhaseConstructed() (defined in smlt::TwoPhaseConstructed) | smlt::TwoPhaseConstructed | inlinevirtual |