Simulant  21.12-194
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt::AudioSource Member List

This is the complete list of members for smlt::AudioSource, including all inherited members.

_sound_driver() const (defined in smlt::AudioSource)smlt::AudioSourceprotected
AudioSource(Window *window) (defined in smlt::AudioSource)smlt::AudioSource
AudioSource(Stage *stage, StageNode *this_as_node, SoundDriver *driver) (defined in smlt::AudioSource)smlt::AudioSource
driver_ (defined in smlt::AudioSource)smlt::AudioSource
instances_ (defined in smlt::AudioSource)smlt::AudioSource
is_sound_playing() const (defined in smlt::AudioSource)smlt::AudioSource
mutex_ (defined in smlt::AudioSource)smlt::AudioSourcemutable
node_ (defined in smlt::AudioSource)smlt::AudioSource
play_sound(SoundPtr sound_id, AudioRepeat repeat=AUDIO_REPEAT_NONE, DistanceModel model=DISTANCE_MODEL_DEFAULT) (defined in smlt::AudioSource)smlt::AudioSource
played_sound_count() const (defined in smlt::AudioSource)smlt::AudioSource
playing_sound_count() const (defined in smlt::AudioSource)smlt::AudioSource
PlayingSound (defined in smlt::AudioSource)smlt::AudioSourcefriend
signal_stream_finished() (defined in smlt::AudioSource)smlt::AudioSourceinline
signal_stream_finished_ (defined in smlt::AudioSource)smlt::AudioSource
Sound (defined in smlt::AudioSource)smlt::AudioSourcefriend
source_update_thread() (defined in smlt::AudioSource)smlt::AudioSourcestatic
stage_ (defined in smlt::AudioSource)smlt::AudioSource
stop_sound(PlayingSoundID sound_id) (defined in smlt::AudioSource)smlt::AudioSource
update_source(float dt) (defined in smlt::AudioSource)smlt::AudioSource
window_ (defined in smlt::AudioSource)smlt::AudioSource
~AudioSource() (defined in smlt::AudioSource)smlt::AudioSourcevirtual