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Simulant
21.12-553
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
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Public Member Functions | |
AssetManager (AssetManager *parent=nullptr) | |
ParticleScriptPtr | new_particle_script_from_file (const Path &filename, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
void | destroy_particle_script (ParticleScriptID id) |
ParticleScriptPtr | particle_script (ParticleScriptID id) |
const ParticleScriptPtr | particle_script (ParticleScriptID id) const |
std::size_t | particle_script_count () const |
bool | has_particle_script (ParticleScriptID id) const |
ParticleScriptPtr | find_particle_script (const std::string &name) |
TexturePtr | new_texture_from_file (const Path &filename, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
void | destroy_texture (TextureID id) |
TexturePtr | texture (TextureID id) |
const TexturePtr | texture (TextureID id) const |
std::size_t | texture_count () const |
bool | has_texture (TextureID id) const |
TexturePtr | find_texture (const std::string &alias) |
void | destroy_mesh (MeshID id) |
MeshPtr | mesh (MeshID id) |
const MeshPtr | mesh (MeshID id) const |
std::size_t | mesh_count () const |
bool | has_mesh (MeshID id) const |
MeshPtr | find_mesh (const std::string &name) |
MaterialPtr | new_material_from_file (const Path &filename, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
void | destroy_material (const MaterialID &id) |
MaterialPtr | material (const MaterialID &id) |
const MaterialPtr | material (const MaterialID &id) const |
std::size_t | material_count () const |
bool | has_material (const MaterialID &id) const |
MaterialPtr | find_material (const std::string &name) |
SoundPtr | new_sound_from_file (const Path &filename, const SoundFlags &flags=SoundFlags(), GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
void | destroy_sound (SoundID id) |
SoundPtr | sound (SoundID id) |
const SoundPtr | sound (SoundID id) const |
std::size_t | sound_count () const |
bool | has_sound (SoundID id) const |
SoundPtr | find_sound (const std::string &name) |
BinaryPtr | new_binary_from_file (const Path &filename, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
BinaryPtr | binary (BinaryID id) const |
std::size_t | binary_count () const |
bool | has_binary (BinaryID id) const |
BinaryPtr | find_binary (const std::string &name) |
void | destroy_binary (BinaryID id) |
FontPtr | new_font_from_family (const std::string &family, const FontFlags &flags, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
FontPtr | new_font_from_file (const Path &filename, const FontFlags &flags=FontFlags(), GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
void | destroy_font (FontID id) |
FontPtr | font (FontID id) |
const FontPtr | font (FontID id) const |
std::size_t | font_count () const |
bool | has_font (FontID id) const |
FontPtr | find_font (const std::string &alias) |
TexturePtr | new_texture (uint16_t width, uint16_t height, TextureFormat format=TEXTURE_FORMAT_RGBA_4UB_8888, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
TexturePtr | new_texture_from_file (const Path &path, TextureFlags flags, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MaterialPtr | new_material (GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh (VertexSpecification vertex_specification, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh (VertexDataPtr vertex_data, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_from_file (const Path &path, const VertexSpecification &desired_specification=VertexSpecification::DEFAULT, const MeshLoadOptions &options=MeshLoadOptions(), GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_from_submesh (SubMesh *submesh, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_from_heightmap (const Path &image_file, const HeightmapSpecification &spec=HeightmapSpecification(), GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_from_heightmap (const TextureID &texture, const HeightmapSpecification &spec=HeightmapSpecification(), GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_from_vertices (VertexSpecification vertex_specification, const std::string &submesh_name, const std::vector< smlt::Vec2 > &vertices, MeshArrangement arrangement=MESH_ARRANGEMENT_TRIANGLES, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_from_vertices (VertexSpecification vertex_specification, const std::string &submesh_name, const std::vector< smlt::Vec3 > &vertices, MeshArrangement arrangement=MESH_ARRANGEMENT_TRIANGLES, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MeshPtr | new_mesh_as_cube_with_submesh_per_face (float width, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MaterialPtr | new_material_from_texture (TextureID texture, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
void | update (float dt) |
virtual MaterialPtr | default_material () const |
MaterialPtr | clone_material (const MaterialID &mat_id, GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
MaterialPtr | clone_default_material (GarbageCollectMethod garbage_collect=GARBAGE_COLLECT_PERIODIC) |
AssetManager * | base_manager () const |
void | destroy_all () |
void | run_garbage_collection () |
bool | is_base_manager () const |
std::size_t | child_manager_count () const |
const AssetManager * | child_manager (std::size_t i) const |
Friends | |
class | Asset |
FontPtr smlt::AssetManager::new_font_from_family | ( | const std::string & | family, |
const FontFlags & | flags, | ||
GarbageCollectMethod | garbage_collect = GARBAGE_COLLECT_PERIODIC |
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Loads a font by searching asset paths for a match. Searches for standard variations of the filename depending on the family, weight, style, and size. We look for the following (example) variations:
and in the following example paths:
$path/$filename $path/fonts/$filename $path/fonts/family/$filename