Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt::Application Member List

This is the complete list of members for smlt::Application, including all inherited members.

_call_init() (defined in smlt::Application)smlt::Applicationprotected
activate_language(const std::string &language_code)smlt::Application
activate_language_from_arb_data(const uint8_t *data, std::size_t byte_size)smlt::Application
active_language() constsmlt::Applicationinline
Application(const AppConfig &config) (defined in smlt::Application)smlt::Application
cr_run_main (defined in smlt::Application)smlt::Applicationfriend
get_app (defined in smlt::Application)smlt::Applicationfriend
initialized() const (defined in smlt::Application)smlt::Applicationinline
is_shutting_down() constsmlt::Application
loader_for(const Path &filename, LoaderHint hint=LOADER_HINT_NONE) (defined in smlt::Application)smlt::Application
loader_for(const std::string &loader_name, const Path &filename) (defined in smlt::Application)smlt::Application
loader_type(const std::string &loader_name) const (defined in smlt::Application)smlt::Application
process_id() constsmlt::Application
ram_usage_in_bytes() constsmlt::Application
register_loader(LoaderTypePtr loader_type) (defined in smlt::Application)smlt::Application
request_frame_time(float ms)smlt::Application
run() (defined in smlt::Application)smlt::Application
run(int argc, char *argv[]) (defined in smlt::Application)smlt::Application
run_fixed_updates()smlt::Application
run_frame()smlt::Application
run_update(float dt)smlt::Application
S_DEFINE_PROPERTY(window, &Application::window_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(data, &Application::data_carrier_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(scenes, &Application::scene_manager_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(args, &Application::args_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(config, &Application::config_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(stage_node_pool, &Application::node_pool_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(shared_assets, &Application::asset_manager_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(time_keeper, &Application::time_keeper_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(stats, &Application::stats_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(vfs, &Application::vfs_) (defined in smlt::Application)smlt::Application
S_DEFINE_PROPERTY(sound_driver, &Application::sound_driver_) (defined in smlt::Application)smlt::Application
shutdown() (defined in smlt::Application)smlt::Application
stage_node_pool_capacity() constsmlt::Application
stage_node_pool_capacity_in_bytes() const (defined in smlt::Application)smlt::Application
start_coroutine(std::function< void()> func) (defined in smlt::Application)smlt::Application
stop_all_coroutines() (defined in smlt::Application)smlt::Application
stop_running()smlt::Application
thread_id() constsmlt::Application
translated_text(const unicode &source_text)smlt::Applicationinline
update_coroutines() (defined in smlt::Application)smlt::Application
Window (defined in smlt::Application)smlt::Applicationfriend
~Application() (defined in smlt::Application)smlt::Applicationvirtual