Simulant  21.12-574
A portable game engine for Windows, OSX, Linux, Dreamcast, and PSP
smlt::Actor Member List

This is the complete list of members for smlt::Actor, including all inherited members.

_bind_id_pointer(ResourceTypePtr ptr) (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inline
_fixed_update_thunk(float step) (defined in smlt::Updateable)smlt::Updateableinlinevirtual
_get_renderables(batcher::RenderQueue *render_queue, const CameraPtr camera, const DetailLevel detail_level) override (defined in smlt::Actor)smlt::Actorvirtual
_late_update_thunk(float dt) (defined in smlt::Updateable)smlt::Updateableinlinevirtual
_overwrite_id(ActorID new_id) (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inline
_sound_driver() const (defined in smlt::AudioSource)smlt::AudioSourceprotected
_update_thunk(float dt) (defined in smlt::Updateable)smlt::Updateableinlinevirtual
aabb() const override (defined in smlt::Actor)smlt::Actorvirtual
absolute_position() const (defined in smlt::StageNode)smlt::StageNode
absolute_rotation() const (defined in smlt::StageNode)smlt::StageNode
absolute_scaling() const (defined in smlt::StageNode)smlt::StageNode
absolute_transformation() const (defined in smlt::StageNode)smlt::StageNode
active_material_slot() const (defined in smlt::Actor)smlt::Actorinline
Actor(Stage *stage, SoundDriver *sound_driver) (defined in smlt::Actor)smlt::Actor
Actor(Stage *stage, SoundDriver *sound_driver, MeshID mesh) (defined in smlt::Actor)smlt::Actor
add_child(TreeNode *node) (defined in smlt::TreeNode)smlt::TreeNode
AudioSource(Window *window) (defined in smlt::AudioSource)smlt::AudioSource
AudioSource(Stage *stage, StageNode *this_as_node, SoundDriver *driver) (defined in smlt::AudioSource)smlt::AudioSource
auto_id() const (defined in smlt::HasAutoID< StageNode >)smlt::HasAutoID< StageNode >inline
base_mesh() const (defined in smlt::Actor)smlt::Actor
behaviour() const (defined in smlt::Organism)smlt::Organisminline
best_mesh(DetailLevel detail_level) const (defined in smlt::Actor)smlt::Actor
centre() const (defined in smlt::BoundableEntity)smlt::BoundableEntityinlinevirtual
child_at(std::size_t i) constsmlt::TreeNodeinline
child_count() const (defined in smlt::TreeNode)smlt::TreeNode
clean_up() override (defined in smlt::Actor)smlt::Actorinlinevirtual
constrain_to_aabb(const AABB &region) (defined in smlt::Transformable)smlt::Transformable
constraint_ (defined in smlt::Transformable)smlt::Transformableprotected
data (defined in smlt::StageNode)smlt::StageNode
DEFINE_SIGNAL(DestroyedSignal, signal_destroyed) (defined in smlt::DestroyableObject)smlt::DestroyableObject
depth() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
destroy() override (defined in smlt::TypedDestroyableObject< Actor, Stage >)smlt::TypedDestroyableObject< Actor, Stage >inlinevirtual
destroy_after(const Seconds &seconds) (defined in smlt::StageNode)smlt::StageNode
destroy_immediately() override (defined in smlt::TypedDestroyableObject< Actor, Stage >)smlt::TypedDestroyableObject< Actor, Stage >inlinevirtual
destroyed_ (defined in smlt::DestroyableObject)smlt::DestroyableObjectprotected
detach() (defined in smlt::TreeNode)smlt::TreeNodeprotected
diameter() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
driver_ (defined in smlt::AudioSource)smlt::AudioSource
each_ancestor() (defined in smlt::StageNode)smlt::StageNodeinline
each_child() (defined in smlt::StageNode)smlt::StageNodeinline
each_descendent() (defined in smlt::StageNode)smlt::StageNodeinline
each_sibling() (defined in smlt::StageNode)smlt::StageNodeinline
find_descendent_with_name(const std::string &name) (defined in smlt::StageNode)smlt::StageNode
first_child() const (defined in smlt::TreeNode)smlt::TreeNodeinline
first_child_ (defined in smlt::TreeNode)smlt::TreeNodeprotected
fixed_update(float step) override (defined in smlt::StageNode)smlt::StageNodevirtual
fixed_update_behaviours(float step) (defined in smlt::Organism)smlt::Organisminline
forward() const (defined in smlt::Transformable)smlt::Transformable
get_stage() const (defined in smlt::StageNode)smlt::StageNodeinlineprotected
half_depth() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
half_height() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
half_width() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
has_animated_mesh() const (defined in smlt::Actor)smlt::Actorinline
has_any_mesh() const (defined in smlt::Actor)smlt::Actor
has_behaviour() const (defined in smlt::Organism)smlt::Organisminline
has_mesh(DetailLevel detail_level) const (defined in smlt::Actor)smlt::Actor
has_multiple_meshes() const (defined in smlt::Actor)smlt::Actor
has_name() const (defined in smlt::Nameable)smlt::Nameableinline
HasAutoID() (defined in smlt::HasAutoID< StageNode >)smlt::HasAutoID< StageNode >inline
height() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
id() const (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inline
id_type typedef (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >
Identifiable(ActorID id) (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inline
Identifiable()=default (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >
init() (defined in smlt::TwoPhaseConstructed)smlt::TwoPhaseConstructedinlinevirtual
instances_ (defined in smlt::AudioSource)smlt::AudioSource
is_constrained() const (defined in smlt::Transformable)smlt::Transformable
is_cullable() const (defined in smlt::StageNode)smlt::StageNode
is_destroyed() const (defined in smlt::DestroyableObject)smlt::DestroyableObjectinline
is_intended_visible() const (defined in smlt::StageNode)smlt::StageNodeinline
is_leaf() const (defined in smlt::TreeNode)smlt::TreeNodeinline
is_rigged() const (defined in smlt::Actor)smlt::Actorinline
is_root() const (defined in smlt::TreeNode)smlt::TreeNodeinline
is_sound_playing() const (defined in smlt::AudioSource)smlt::AudioSource
is_visible() const (defined in smlt::StageNode)smlt::StageNode
key() const (defined in smlt::StageNode)smlt::StageNodeinline
last_child() const (defined in smlt::TreeNode)smlt::TreeNodeprotected
late_update(float dt) override (defined in smlt::StageNode)smlt::StageNodevirtual
late_update_behaviours(float dt) (defined in smlt::Organism)smlt::Organisminline
link_position(StageNode *other)smlt::StageNode
look_at(const smlt::Vec3 &target, const Vec3 &up=Vec3::POSITIVE_Y) (defined in smlt::Transformable)smlt::Transformablevirtual
look_at(float x, float y, float z, const Vec3 &up=Vec3::POSITIVE_Y) (defined in smlt::Transformable)smlt::Transformablevirtual
mark_absolute_transformation_dirty() (defined in smlt::StageNode)smlt::StageNodeprotected
mark_transformed_aabb_dirty() (defined in smlt::StageNode)smlt::StageNodeprotected
mesh(DetailLevel detail_level) const (defined in smlt::Actor)smlt::Actor
mesh_id(DetailLevel detail_level) const (defined in smlt::Actor)smlt::Actor
MeshChangedCallback typedef (defined in smlt::Actor)smlt::Actor
move_by(const smlt::Vec3 &pos) (defined in smlt::Transformable)smlt::Transformablevirtual
move_by(const smlt::Vec2 &pos) (defined in smlt::Transformable)smlt::Transformablevirtual
move_by(float x, float y, float z) (defined in smlt::Transformable)smlt::Transformablevirtual
move_by(float x, float y) (defined in smlt::Transformable)smlt::Transformablevirtual
move_forward_by(float amount) (defined in smlt::Transformable)smlt::Transformablevirtual
move_right_by(float amount) (defined in smlt::Transformable)smlt::Transformablevirtual
move_to(const smlt::Vec3 &pos) (defined in smlt::Transformable)smlt::Transformablevirtual
move_to(const smlt::Vec2 &pos) (defined in smlt::Transformable)smlt::Transformablevirtual
move_to(float x, float y, float z) (defined in smlt::Transformable)smlt::Transformablevirtual
move_to(float x, float y) (defined in smlt::Transformable)smlt::Transformablevirtual
move_to_absolute(const Vec3 &position) (defined in smlt::StageNode)smlt::StageNode
move_to_absolute(float x, float y, float z) (defined in smlt::StageNode)smlt::StageNode
move_up_by(float amount) (defined in smlt::Transformable)smlt::Transformablevirtual
mutex_ (defined in smlt::AudioSource)smlt::AudioSourcemutable
name() const (defined in smlt::Nameable)smlt::Nameableinline
new_behaviour() (defined in smlt::Organism)smlt::Organisminline
new_behaviour(Params &&... params) (defined in smlt::Organism)smlt::Organisminline
next_ (defined in smlt::TreeNode)smlt::TreeNodeprotected
next_node() const (defined in smlt::TreeNode)smlt::TreeNodeinline
node_ (defined in smlt::AudioSource)smlt::AudioSource
node_type() const (defined in smlt::StageNode)smlt::StageNode
on_parent_set(TreeNode *oldp, TreeNode *newp) override (defined in smlt::StageNode)smlt::StageNodeprotectedvirtual
on_transformation_change_attempted() (defined in smlt::Transformable)smlt::Transformableinlineprotectedvirtual
on_transformation_changed() override (defined in smlt::StageNode)smlt::StageNodeprotectedvirtual
operator<(const Identifiable< ActorID > &rhs) const (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inlinevirtual
operator==(const Identifiable< ActorID > &rhs) const (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inlinevirtual
Owner (defined in smlt::TypedDestroyableObject< Actor, Stage >)smlt::TypedDestroyableObject< Actor, Stage >
parent() const (defined in smlt::TreeNode)smlt::TreeNodeinline
parent_ (defined in smlt::TreeNode)smlt::TreeNodeprotected
parent_is_stage() const (defined in smlt::StageNode)smlt::StageNode
play_sound(SoundPtr sound_id, AudioRepeat repeat=AUDIO_REPEAT_NONE, DistanceModel model=DISTANCE_MODEL_DEFAULT) (defined in smlt::AudioSource)smlt::AudioSource
played_sound_count() const (defined in smlt::AudioSource)smlt::AudioSource
playing_sound_count() const (defined in smlt::AudioSource)smlt::AudioSource
position() const (defined in smlt::Transformable)smlt::Transformableinlinevirtual
position_ (defined in smlt::Transformable)smlt::Transformableprotected
position_2d() const (defined in smlt::Transformable)smlt::Transformableinlinevirtual
prev_ (defined in smlt::TreeNode)smlt::TreeNodeprotected
previous_node() const (defined in smlt::TreeNode)smlt::TreeNodeinline
radius() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
recalc_bounds_if_necessary() const (defined in smlt::StageNode)smlt::StageNodeprotected
remove_constraint() (defined in smlt::Transformable)smlt::Transformable
remove_from_parent() (defined in smlt::TreeNode)smlt::TreeNode
render_priority() const (defined in smlt::HasMutableRenderPriority)smlt::HasMutableRenderPriorityinlinevirtual
repr() const override (defined in smlt::StageNode)smlt::StageNodeinlinevirtual
right() const (defined in smlt::Transformable)smlt::Transformable
root_ (defined in smlt::TreeNode)smlt::TreeNodeprotected
rotate_around(const smlt::Vec3 &axis, const smlt::Degrees &degrees) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_by(const smlt::Degrees &angle_x, const smlt::Degrees &angle_y, const smlt::Degrees &angle_z) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_by(const smlt::Vec3 &angles) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_global_x_by(const smlt::Degrees &degrees) (defined in smlt::Transformable)smlt::Transformable
rotate_global_y_by(const smlt::Degrees &degrees) (defined in smlt::Transformable)smlt::Transformable
rotate_global_z_by(const smlt::Degrees &degrees) (defined in smlt::Transformable)smlt::Transformable
rotate_to(const smlt::Degrees &angle, float axis_x, float axis_y, float axis_z) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_to(const smlt::Degrees &angle, const smlt::Vec3 &axis) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_to(const smlt::Quaternion &rotation) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_to_absolute(const Quaternion &rotation) (defined in smlt::StageNode)smlt::StageNode
rotate_to_absolute(const Degrees &degrees, float x, float y, float z) (defined in smlt::StageNode)smlt::StageNode
rotate_x_by(const smlt::Degrees &angle) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_y_by(const smlt::Degrees &angle) (defined in smlt::Transformable)smlt::Transformablevirtual
rotate_z_by(const smlt::Degrees &angle) (defined in smlt::Transformable)smlt::Transformablevirtual
rotation() const (defined in smlt::Transformable)smlt::Transformableinlinevirtual
rotation_ (defined in smlt::Transformable)smlt::Transformableprotected
S_DEFINE_PROPERTY(animation_state, &Actor::animation_state_) (defined in smlt::Actor)smlt::Actor
S_DEFINE_PROPERTY(rig, &Actor::rig_) (defined in smlt::Actor)smlt::Actor
scale() const (defined in smlt::Transformable)smlt::Transformableinlinevirtual
scale_by(float x) (defined in smlt::Transformable)smlt::Transformablevirtual
scale_by(const Vec3 &x) (defined in smlt::Transformable)smlt::Transformablevirtual
scale_to(const float x, const float y, const float z) (defined in smlt::Transformable)smlt::Transformablevirtual
scale_x_by(const float scale) (defined in smlt::Transformable)smlt::Transformablevirtual
scale_y_by(const float scale) (defined in smlt::Transformable)smlt::Transformablevirtual
scale_z_by(const float scale) (defined in smlt::Transformable)smlt::Transformablevirtual
scaling_ (defined in smlt::Transformable)smlt::Transformableprotected
set_cullable(bool v) (defined in smlt::StageNode)smlt::StageNode
set_mesh(MeshID mesh, DetailLevel detail_level=DETAIL_LEVEL_NEAREST) (defined in smlt::Actor)smlt::Actor
set_name(const std::string &name) (defined in smlt::Nameable)smlt::Nameableinline
set_name_and_get(const std::string &name) (defined in smlt::ChainNameable< Actor >)smlt::ChainNameable< Actor >inline
set_parent(const UniqueID< T > &id) (defined in smlt::StageNode)smlt::StageNodeinline
set_parent(TreeNode *node) (defined in smlt::StageNode)smlt::StageNode
set_position(const Vec3 &p) (defined in smlt::Transformable)smlt::Transformableprotected
set_render_priority(RenderPriority priority) (defined in smlt::HasMutableRenderPriority)smlt::HasMutableRenderPriorityinline
set_rotation(const Quaternion &q) (defined in smlt::Transformable)smlt::Transformableprotected
set_scaling(const Vec3 &s) (defined in smlt::Transformable)smlt::Transformableprotected
set_shadow_cast(ShadowCast cast) (defined in smlt::StageNode)smlt::StageNodeinline
set_shadow_receive(ShadowReceive receive) (defined in smlt::StageNode)smlt::StageNodeinline
set_visible(bool visible) (defined in smlt::StageNode)smlt::StageNode
shadow_cast() const (defined in smlt::StageNode)smlt::StageNodeinline
shadow_receive() const (defined in smlt::StageNode)smlt::StageNodeinline
signal_mesh_changed() (defined in smlt::Actor)smlt::Actorinline
signal_stream_finished() (defined in smlt::AudioSource)smlt::AudioSourceinline
signal_stream_finished_ (defined in smlt::AudioSource)smlt::AudioSource
source_update_thread() (defined in smlt::AudioSource)smlt::AudioSourcestatic
stage (defined in smlt::StageNode)smlt::StageNode
stage_ (defined in smlt::AudioSource)smlt::AudioSource
StageNode(Stage *stage, StageNodeType node_type) (defined in smlt::StageNode)smlt::StageNode
stop_sound(PlayingSoundID sound_id) (defined in smlt::AudioSource)smlt::AudioSource
transformed_aabb() const override (defined in smlt::StageNode)smlt::StageNodevirtual
TreeNode() (defined in smlt::TreeNode)smlt::TreeNode
TypedDestroyableObject(Stage *owner) (defined in smlt::TypedDestroyableObject< Actor, Stage >)smlt::TypedDestroyableObject< Actor, Stage >inline
up() const (defined in smlt::Transformable)smlt::Transformable
update_behaviours(float dt) (defined in smlt::Organism)smlt::Organisminline
update_source(float dt) (defined in smlt::AudioSource)smlt::AudioSource
update_transformation_from_parent() (defined in smlt::StageNode)smlt::StageNodeprotectedvirtual
use_material_slot(MaterialSlot var) (defined in smlt::Actor)smlt::Actorinline
width() const (defined in smlt::Boundable)smlt::Boundableinlinevirtual
window_ (defined in smlt::AudioSource)smlt::AudioSource
~Actor() (defined in smlt::Actor)smlt::Actorvirtual
~AudioSource() (defined in smlt::AudioSource)smlt::AudioSourcevirtual
~DestroyableObject() (defined in smlt::DestroyableObject)smlt::DestroyableObjectinlinevirtual
~HasAutoID() (defined in smlt::HasAutoID< StageNode >)smlt::HasAutoID< StageNode >inlinevirtual
~HasMutableRenderPriority() (defined in smlt::HasMutableRenderPriority)smlt::HasMutableRenderPriorityinlinevirtual
~Identifiable() (defined in smlt::generic::Identifiable< ActorID >)smlt::generic::Identifiable< ActorID >inlinevirtual
~Locateable() (defined in smlt::Locateable)smlt::Locateableinlinevirtual
~Nameable() (defined in smlt::Nameable)smlt::Nameableinlinevirtual
~Organism() (defined in smlt::Organism)smlt::Organismvirtual
~Printable() (defined in smlt::Printable)smlt::Printableinlinevirtual
~StageNode() (defined in smlt::StageNode)smlt::StageNodevirtual
~Transformable() (defined in smlt::Transformable)smlt::Transformableinlinevirtual
~TreeNode() (defined in smlt::TreeNode)smlt::TreeNodevirtual
~TwoPhaseConstructed() (defined in smlt::TwoPhaseConstructed)smlt::TwoPhaseConstructedinlinevirtual
~TypedDestroyableObject() (defined in smlt::TypedDestroyableObject< Actor, Stage >)smlt::TypedDestroyableObject< Actor, Stage >inlinevirtual
~Updateable() (defined in smlt::Updateable)smlt::Updateableinlinevirtual